On the outskirts of Johannesburg North, close to the leafy suburb of Fourways lies the poverty stricken township of Diepsloot. This township mostly houses migrant workers and job seekers from neighbouring countries.
Diepsloot has constantly suffered from the perils of negative media publicity with developmental projects often going unnoticed.
One such amazing story is that of Britehouse Group, who in partnership with social entrepreneur enterprise Got-Game, have transformed Sunrise Secondary School into a digital hub.
The R1.5 million Britehouse Got-Game digital hub boasts of a state of the art seating and tablets for 14 people, along with a supervisor station, servers and a smartboard. On the roof lies a satellite broadband dish.
The hub itself is also immune to the woes of loadshedding, thanks to a solar generator donated by Samsung housed next door. The electronics giant also supplied the tablets being used by the learners, while educational material has been provided by local non-governmental organisation, the Mentec Foundation .
“For me training these kids to be project managers was just something I felt we had to do to help them grow micro-businesses inside the hub,” said Arthur Anderson, CEO of Got-Game.
Anderson sees the hubs his organisation gives to communities like Diepsloot as seeds for something bigger, and something which should be self-sustaining in a short time.
“These youngsters can derive value from running this themselves. They grow the hub and move on to train other youths to run the next hub. It becomes like a franchise for all of them,” he professed.
The exquisite facility that can make any 'A' school drool with jealousy, prides itself in more ways than one.The hub has also doubled up as an employment creation conveyor belt.
According to Anderson, having learned a few online skills in the hub, learners can create and upload profiles via the Got-Game jobs platform and start doing small online jobs such as capturing data, creating documents, and other projects for various companies.
“We want to try connect people to digital work spaces. You shouldn’t leave school, have nowhere to go, nothing to do and find that all you have learnt and done was for nothing,” Anderson eluded.
A total of four managers have been trained to help local entrepreneurs use the facilities to expand their businesses – and by charging a fee for the use of the space and internet access time it will provide a revenue stream for the school too.
With a large number of Spaza shops and taverns sprouted throughout Diepsloot, it will be interesting to see them enhancing technological advancements for their businesses through the use of Britehouse Got-Game digital hub.
Diepsloot has constantly suffered from the perils of negative media publicity with developmental projects often going unnoticed.
One such amazing story is that of Britehouse Group, who in partnership with social entrepreneur enterprise Got-Game, have transformed Sunrise Secondary School into a digital hub.
The R1.5 million Britehouse Got-Game digital hub boasts of a state of the art seating and tablets for 14 people, along with a supervisor station, servers and a smartboard. On the roof lies a satellite broadband dish.
The hub itself is also immune to the woes of loadshedding, thanks to a solar generator donated by Samsung housed next door. The electronics giant also supplied the tablets being used by the learners, while educational material has been provided by local non-governmental organisation, the Mentec Foundation .
“For me training these kids to be project managers was just something I felt we had to do to help them grow micro-businesses inside the hub,” said Arthur Anderson, CEO of Got-Game.
Anderson sees the hubs his organisation gives to communities like Diepsloot as seeds for something bigger, and something which should be self-sustaining in a short time.
“These youngsters can derive value from running this themselves. They grow the hub and move on to train other youths to run the next hub. It becomes like a franchise for all of them,” he professed.
The exquisite facility that can make any 'A' school drool with jealousy, prides itself in more ways than one.The hub has also doubled up as an employment creation conveyor belt.
According to Anderson, having learned a few online skills in the hub, learners can create and upload profiles via the Got-Game jobs platform and start doing small online jobs such as capturing data, creating documents, and other projects for various companies.
“We want to try connect people to digital work spaces. You shouldn’t leave school, have nowhere to go, nothing to do and find that all you have learnt and done was for nothing,” Anderson eluded.
A total of four managers have been trained to help local entrepreneurs use the facilities to expand their businesses – and by charging a fee for the use of the space and internet access time it will provide a revenue stream for the school too.
With a large number of Spaza shops and taverns sprouted throughout Diepsloot, it will be interesting to see them enhancing technological advancements for their businesses through the use of Britehouse Got-Game digital hub.